Desktop computer software development




















I also see technology making a full circle back. Instead I look for cross platform development preferably with one code based multiple platform. Java had the right idea on write once, run everywhere except mobile due to hardware constraints. The web app on the desktop is the most promising and with the javascript maturity a js framework is not mandatory as vanilla is can perform superbly.

Node-electron provides cross platform support for windows, mac, and linux for desktop, while Cordova can use the same desktop code to create a mobile equivalent. Load balancing is market driven feature and using apache proxy and proxy balancer with node cluster, the developer can create a super cluster that can rival the Cray?

The web was designed for documents, not for apps. Everything on top of that is a bunch of workaround on top of workaround on top of workaround.

You call React a platform? Manipulating data with React is beyond stupid and complex and some gotchas will make you wanna bang your head against the wall. Programming a desktop app is simply a breath of fresh air compared to doing a web app. The fragmentation that exists in the industry today is x more than it was back then.

There are more ways to build an app today then ever before. Yet the focus seems to be on the platform of the month rather than the solution it solves. Web technologies are a type of hack, just look at the fact that there is a new JS framework every other week. The presentation layer is a mess, while server side software is still software at least.

Desktop software is still better performing, has real compiled code that lives on a computer. I use this simple analogy. We switched to Office , ask the users if they would rather use Excel, Word or PowerPoint in a browser or use the installed apps? For sure I can see a general shift away for the traditional MS dominated desktop market but that just means we need good cross platform desktop development environments with cross platform compilers that can deploy for a variety of online AND offline targets.

Online is convenient but it is not the be-all and end-all like many salesfolks would have you believe. I routinely work on systems that are intentionally kept away from the internet and never see the web, ever. So ye, for lots of things it makes sense, and more of those use cases will come to light in the coming months and years but mark my words, desktop will never die. Well, wait for another couple of months for the new.

NET 5 release month of May I think and you will be able to create Blazor apps that are multi-platform, and multi-target or how is this called? So no need to learn different technologies and maintain different code-bases and no need for different tech profiles. Some of the Blazor targets are already available and can be used in production, others can already be tested in beta-mode, but in a couple of months, a new future starts, mark my words!

And this all with the open-source, super-performant. Web only apps have always been and will always be slower than desktop apps its just physics.

Your app can only operate as fast as the slowest component in web apps that JS and the network connection. WebAssembly will help the former, but even that is in many ways a desktop style app running in a shell.

For us the ease of development, deployment, framework options, and speed will keep desktop apps in use for many years. Even enterprise mobile apps are desktop apps that hit a webservice of some type. Browserless development has many advantages and will not go away anytime soon. So because you have been developing web-applications you think desktop development is barely hanging on? I know a server application is not really a desktop application but do you really think back-ends are requests to another web-server?

Developing a server application still comes to much of the same programming techniques except the HMI stuff as in desktop applications. Others have already mentioned lots of other systems that run without a web-server. A web-application which does more than just showing static data always needs a server-application.

I use desktop development a lot, with the programs talking to a web service of some type, providing data access and backend functionality. One reason is that I rarely take my desktop in for maintenance, since the hardware is very easily accessible and easily replaced which is usually the issue. Lastly, I might not be able to watch the Kardashians on the toilet, but then again, I have not really had the need to.

If you want, then you have to use Flask or Django instead. Thus, the question that must be raised here is: Do these companies not care about the business impact of web browsers? If you work inside a corporation for internal systems, the desktop is FAR from dead.

And even outside of that, there are still a mountain of things that are never going to be web… Handbrake much? Disadvantages of native applications: Multiple code bases because each device has its own version of the app. Added cost fo additional developers to build and manage a code base for each platform. Time spent on multiple builds for separate platforms in each feature update.

Separate full regression testing cycle for each platform. Pressed for time The development time is reduced by almost half. Also, when you work with cross-platform development tools, changes affect only one piece of code, not two or more different native projects, so you will have a reduced amount of time spent on bugs fixes. The end result is that the delivery of new versions is faster and easier.

More efficient Developing and updating a cross-platform project is fast and quality can be maintained with a relatively small team. More efficient Cross-platform development has one vulnerability. It is the framework itself that is used for development. If such a framework is bad a project will be bad. Thus, it is critically important to choose a really sustainable and time-proven solution. Tools for desktop application development for Windows If you require only Windows platform support.

NET is very popular for game-like interfaces and games. Excellent documentation, developer support and community. Qt proven over time and has been vetted by major players. It is dual-licensed: both free and commercial. Development is extremely fast. Most of the issues will be common for all OSs Code reuse - for a feature developed for a macOS application, the same feature will be also developed for the version Windows of the application at the same time, eliminating the need to write the same code twice.

A wide variety of customization capabilities. Qt code development takes less time, through one code deployed across all screens and platforms. Long hours of programming can strain your eyes — especially if the screen is too small. Creative is an intangible. In branding there are less. In strategizing there are even less.

The products and services are amazing, the businesses are often brilliant. There is just nothing for consumers to grab and buckle themselves into. The web sites are also no influence in creating the brand, brand strategy, ad concept or ads. Duplicitous meanings and meanings left for the listener to decipher or wonder at. While these traps can get a listener stuck in a thought midstream over two, three, twenty exposures they force acceptance of the message and action. When they discover the hidden hooks listeners feel like insiders, part of the story and part of the brand.

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